Результаты поиска по запросу: *

  1. Blitzkrieg

    Заточка

    If i remember correctly, effect is specified in weapongrp, and in env.int the enchant for activation. So no native support for more effects.
  2. Blitzkrieg

    Заточка

    Not possible natively, at least for il-hf
  3. Blitzkrieg

    Effect Skill

    1) https://mmo-dev.info/threads/tool-lineageskilleffect-u-and-skills-usk-hi5-and-interlude.7416/ 2) skill 362 Armor Crush
  4. Blitzkrieg

    Как правильно настроить камеру в локации

    Teleport from special empty room to lair + enterevent.grp
  5. Blitzkrieg

    Хранимая процедура Lin_GetPledgeAdena

    It returns the sum amount of adena in clan warehouse. BEGIN EXEC dbo.sp_executesql @statement = N'/************************************************ lin_GetPledgeAdena Get pledge adena INPUT @pledge_id INT OUTPUT return made by young date 2003-12-11...
  6. Blitzkrieg

    Где хранится отображение квестов?

    Since its custom, maybe the quest effect is written in the npc class
  7. Blitzkrieg

    Мануал Skilldata.txt - формат и описание параметров

    ...ATTACKED(attacker, damage, f0) { if (attacker.is_pc != 0 || IsInCategory(@summon_npc_group, attacker.class_id)) { f0 = 1.0 * damage / (myself.sm.level + 7) + f0 / 100 * (1.0 * damage / (myself.sm.level + 7)); AddAttackDesire(attacker...
  8. Blitzkrieg

    Мануал Skilldata.txt - формат и описание параметров

    https://mmo-dev.info/threads/skill-only-str-dex.28089/post-212005
  9. Blitzkrieg

    Death Knight NPC

    .... equipment rhand="15280" />
  10. Blitzkrieg

    Death Knight NPC

    Are animations ok in client dev mode? If yes, check if you accidentally equipped a weapon on server side.
  11. Blitzkrieg

    Как найти информацию о баффах в логах L2?

    l2server/log/in action id: 403 (tool provided by AdvExt trial versions)
  12. Blitzkrieg

    Почему npc спавнится другой

    13031 bonfirepack.bonfire_m00 bonfirepack.bonfire_m00 2 bonfirepack.bonfire_t00 bonfirepack.bonfire_t01 Class seems to be wrong.
  13. Blitzkrieg

    Raid Boss Curse, чтобы стереть

    Removing the skills will at the very least generate console errors. I'm not sure if it will work. They don't attack because no matter the effect: Alternatively, you can edit ai.obj (change 8 to 80 or whatever), but there are probably 40-50 places where you need to do it + be careful doing it.
  14. Blitzkrieg

    Агрессивность НПЦ

    It provides the remaining desire (attack/useskill/movearound/etc) of the mob. So this way we can observe how attack desire reaches zero.
  15. Blitzkrieg

    Агрессивность НПЦ

    1) Are you sure you changed the value of the last inherited class? 2) anyway, you can spam//debugnpc in both scenarios and observe how decay works every tick.
  16. Blitzkrieg

    Агрессивность НПЦ

    If you don't hit continously, mobs will eventually lose aggressiveness (attackdesire), based on Attack_DecayRatio. If you want the mob to keep hitting you, you must hit it again. I don't have access to sources right now, but from a quick search, normal mobs don't care about territories.
  17. Blitzkrieg

    Агрессивность НПЦ

    Do more damage and accumulate hate, does the aggresion still go away after 55 seconds?
  18. Blitzkrieg

    Агрессивность НПЦ

    Well, provide AI of the actual class you study and all parent classes.
  19. Blitzkrieg

    add lec show event to emitter on map / добавляем показ эффектов по команде, L2PE UEd

    For those who don't know, this is one of the few ways for NPC AI to interact visually with the client via activating areas. gm command: //setarea [area_name] [on|off] area_begin name=[aden_slow_8] map_no = {24;18} type=swamp move_bonus=-80 default_status = off event_id=2418008 range =...
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