Недавнее содержимое от St3eT

  1. St3eT

    Event trigger

    Lindvior (and other places like this) is hardcoded in map / core.
  2. St3eT

    php code to query l2server for online players

    My bad, missread the code. Anyway this way is a bit tricky, because in case of crash / server shutdown those values are not updated by CacheD, so my way is still more accurate + does not require to unhide database port. As expected - totally wrong. (Using my database from live server on test...
  3. St3eT

    php code to query l2server for online players

    That's only for online / offline, also if you have a good network around a server, you wont be able to contact 7777 directly before passing 2106.
  4. St3eT

    php code to query l2server for online players

    Best solution is adding new admin packet and fetch that info from admin socket. Or you can open a socket to login server and read it from packet "AC_SEND_SERVERLIST".
  5. St3eT

    Decompiling of LineageSceneInfo.u

    Thanks a lot! :)
  6. St3eT

    Decompiling of LineageSceneInfo.u

    Hello anyone who deal with decompiling of LineageSceneInfo.u? It seems like decompiler cut off data about scene itself, because default properties "SceneInfo" is always empty. Compile itself is sucessfull, but new .u file is much smaller - again it looks like it miss SceneInfo data
  7. St3eT

    Character Creation Screen SALVATION 140

    Thanks for share
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